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Timelie. Rewind the time like a video on YouTube.

May 2020. Timelie stealth head enters Microsoft Windows and MacOS.

Stop. It’s too early about this.

August 2018. PH21 studio is renamed URNIQUE Studio.

Stop. It is necessary to rewind further.

Rewind to the very beginning!

Somewhere in 2016. The game was born as a student project. A group of students united and decided to make a project, as they had already completed their training. There were too many students in the group, and therefore the professor invited them to make a game and present it at the National Thai Directive Competition. They had only three months and the task of showing an interesting, but rather difficult game. The guys rented an apartment and worked on the project. They wanted to please the professor and do something unique to stand out from the crowd in the competition.

They succeeded and it was decided to send the game to the Imagine Cup 2016 competition – Technological project competition. More than 110 talented young developers from different countries took part in the International Final in Seattle. The team from Thailand took its first prize “Best Game from the Microsoft Imagine Cup 2016”.

Even then, at the heart of his plot was the story of the mysterious woman of Merz, who invaded the secret laboratory and stole a device that helps to foresee the near future. During her mission, she met Alpha, a little girl with the ability to manage the time that was used to create the very device. They must cooperate to get out of this situation.

The first achievements of the future game.

The first achievements of the future game.

All of 2017, the team https://goldenpharaohcasino.uk/ worked on the project. They tried to find investors, but they had to refuse, because they wanted to do a project that they thought initially and not something else.

In 2018, the PH21 studio was officially renamed Uronique Studio. The team remained both old participants, and new ones arrived. At the end of the same year, the studio participated in Google Indie Game Accelerator-this program is designed for beginner indie developers who work on prototypes of future games or make test releases. From this moment, the same Timelie began to emerge.

With the advent of the artist’s team, the game gained a completely different view. Initially, the game was focused on the plot, but in the end it led the team to restrictions and dead ends. They wanted the game to be popular and beautiful. For this, artists and gamemeracles were given creative freedom, so that a cute cat and a completely different story appeared in the game, which is still considered a mystery.

We returned to May 2020. The game came out for Microsoft Windows and MacOS.

The creative project of a group of students has turned into a sweet and complex stealth head, which conquered the whole world. Imagine if Transistor, Lara Croft GO, Metal Gear Solid, Life is Strange and YouTube gave birth to a child and they became “Timelie”.

The first sketches of the characters.

The first sketches of the characters.

The first sketches of the characters.

The first sketches of the characters.

This is a stealth head in which you control the time using a panel similar to a media player or YouTube. With the help of rewinding, you can change your action, which you made in the past and get the desired result. That is why it is impossible to die in this game. If something went wrong, then just make a rewind and think about what to do so that everything works out. But that’s not all! With the help of rewind, you can look into the future to understand how the enemies will act and calculate the right approach.

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

This is how the game looks now. My personal screenshots. Eh, how difficult it was at some stages of the game, but I managed!

With puzzles everything is clear. What about the plot? As in the very first concept (please rewind, if you forgot) we are in a certain laboratory. We play for a girl who is trying to escape from the building. She finds a room with a huge clock and four doors. Behind each door she has to go through the levels with robots who want to catch her and give her head. (Oops!) Soon she will meet a cat who will help her in the escape. It begins to complicate, because you have to calculate the moves not only girls, but also the cat. The girl knows how to restore bridges, break robots with ability, but only with the help of special stones. The cat can distract with meow and run away from robots through small loopholes. The developer was inspired by games such as The Last Guardian, Journey, Inside, Rime and such a film as The Wizard of Oz.

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